/* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements.  See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License.  You may obtain a copy of the License at
*
*     http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/


/*************************************************************************
 * File: service.h
 *************************************************************************
 *\author: starlove
 *************************************************************************/

#ifndef __MLSE_NETWORK_SERVICE_H__
#define	__MLSE_NETWORK_SERVICE_H__

#include <network/network.h>
#include <network/peer.h>

class CService : public IService
{
public:
    CService();
    CService(ISocket *pSocket);
    virtual ~CService();
    virtual bool Create(const char *szAddr, unsigned int uPort, unsigned int uClientLimit = 1000);
    virtual void Destory();
    virtual void OnConnected(SOCKET s, sockaddr *pSelfAddr, sockaddr *pRemoteAddr, IPeer *&pClient) {};
    virtual void OnWriteReady(SOCKET s) {};
    virtual void OnReadReady(SOCKET s) {};
    virtual void OnError(SOCKET s) {};
    virtual void OnEvent(LPEVENT ev, int event_sets);
    virtual void SetMachine(IScriptMachine *pMachine){ m_pMachine = pMachine; };
protected:
    ISocket *m_pSocket;
    SOCKET m_raw_sck;
	IScriptMachine *m_pMachine;
    unsigned int m_uClientLimit;
};

#endif
